AI Insights · Timothy · March 2022
Top 5 Art Games in Sweden Q1 2022: Unified Platform Performance
Discover the performance trends of the top 5 art games in Sweden for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 art games in Sweden showed varying performance trends across weekly downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides a detailed look at how these apps fared.
Color by Number:Coloring Games from Wildlife Studios experienced fluctuations in weekly revenue, peaking at around $2.6K in the first week of January and maintaining a range between $2.0K and $2.3K for the remainder of the quarter. Weekly downloads saw a notable increase in late February, rising to approximately 1.9K. Active users displayed a slight decline early in the quarter, but numbers stabilized around 10K to 11K towards the end.
Colorfy: Coloring Book Games, also by Wildlife Studios, showed a peak in weekly revenue of $1.9K in mid-February, with values generally ranging between $1.1K and $1.6K throughout the period. Downloads remained relatively steady, averaging around 500 per week. Active user numbers increased gradually, peaking at 1.1K in mid-March.
Sandbox - Pixel Art Coloring by Alexey Grigorkin saw its highest weekly revenue of $1.6K in early February. Download numbers showed a decline over the quarter, dropping from over 2.3K in late December to around 1.2K by the end of March. Active users remained high, averaging around 110K throughout the quarter.
Disney Coloring World from StoryToys Limited had a peak in weekly revenue of $1.0K in early January. Weekly downloads peaked at 2.4K in mid-February but generally declined toward the end of the quarter. Active users showed a notable increase in mid-February, reaching over 2.7K, before settling around 1.7K by the end of March.
Gallery: Coloring book & decor by BERESNEV s.r.o. peaked in weekly revenue at around $0.97K in late February. Downloads saw significant fluctuations, with a high of 677 in the same period. Active users showed a decline from 9.3K in early January to around 7.6K by the end of March.
This data reveals diverse trends in the art games category on a unified platform in Sweden. For more insights and detailed analytics, visit Sensor Tower.